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● What is Augmented Reality?
● Introduction to Unity Software
● Difference between 3D game object and 2D Sprite Concepts
● Working of Unity Game Engine
● A look at different Augmented Reality Tools
● Application of Augmented Platforms
● Requirements for working with AR platform
● Downloading and installing Unity software
● Introduction to 3D GameObjects in Unity
● Importing the 3D Gameobjects inside the Game
● Readjusting the position, shape and rotation of GameObjects
● Developing and writing scripts for different GameObjects
● Creating Parent and Child GameObjects
● Adding Color to Individual GameObjects
● Setting Background Image to GameObjects
● Creating Prefabs from Existing GameObjects
● Attaching Scripts to GameObjects and playing the Game.
● Installation & Setting up a Vuforia SDK
● Introduction to Vuforia AR Camera
● Taking a perfect image for Augmented Reality development
● Modifying the image for a better purpose
● The 5-star image concept
● Tracking a 3D Cube on a Real World Image
● Tracking a Spinning cube with Scripting
● Cylindrical target detection
● Multi Image Targets in Vuforia
● Interacting with Image Targets using Virtual Button in Vuforia
● User Defined Image Targets in Vuforia
● Convert any object into Image Target
● Playing a Holographic video in Augmented World
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